From hra@cs.uga.edu Thu Oct 23 18:15:09 2003 From: hra@cs.uga.edu (Hamid Arabnia) Date: Thu, 23 Oct 2003 13:15:09 -0400 (EDT) Subject: [Oeil-couleur-cvs] CFP: 18 Int'l Conferences in CS & CE in 2004; June 21-24, Nevada, USA Message-ID: <200310231715.NAA18731@apollo.cs.uga.edu> C A L L F O R P A P E R S The 2004 International Multiconference in Computer Science and Computer Engineering (18 Joint Int'l Conferences) Monte Carlo Resort, Las Vegas, Nevada, USA June 21-24, 2004 Dear Colleagues: You are invited to submit a draft paper (see instructions below) and/or a proposal to organize a technical session/workshop. All accepted papers will be published in the respective conference proceedings. The names of technical session/workshop organizers/chairs will appear on the cover of the proceedings/books as Associate Editors. Any help in distributing this announcement would be most appreciated. The 2004 International Multiconference in Computer Science and Computer Engineering is composed of the following 18 conferences - each event is the premier conference for presentation of advances in their respective subjects. All conferences will be held simultaneously (same location and dates: June 21-24, 2004, Las Vegas, USA): 1. The 2004 International Conference on Parallel and Distributed Processing Techniques and Applications (PDPTA'04) 2. The 2004 International Conference on Artificial Intelligence (IC-AI'04) 3. The 2004 International Conference on Imaging Science, Systems, and Technology (CISST'04) 4. The 2004 International Conference on Modeling, Simulation and Visualization Methods (MSV'04) 5. The 2004 International Conference on Software Engineering Research and Practice (SERP'04) 6. The 2004 International Conference on Information and Knowledge Engineering (IKE'04) 7. The 2004 International Conference on Embedded Systems and Applications (ESA'04) 8. The 2004 International Conference on Internet Computing (IC'04) 9. The 2004 International Conference on Wireless Networks (ICWN'04) 10. The 2004 International Symposium on Web Services and Applications (ISWS'04) 11. The 2004 International Workshop on Wearable Computers (IWWC'04) 12. The 2004 International Conference on Security and Management (SAM'04) 13. The 2004 International Conference on Mathematics and Engineering Techniques in Medicine and Biological Sciences (METMBS'04) 14. The 2004 International Conference on Machine Learning; Models, Technologies and Applications (MLMTA'04) 15. The 2004 International Conference on Communications in Computing (CIC'04) 16. The 2004 International Conference on VLSI (VLSI'04) 17. The 2004 International Conference on Engineering of Reconfigurable Systems and Algorithms (ERSA'04) 18. The 2004 International Conference on Algorithmic Mathematics and Computer Science (AMCS'04) (a link to each conference's URL can be found at http://www.world-academy-of-science.org/IMCSE2004 - currently under construction.) Please regard this announcement as General Guidelines. You are requested to send your submission to the Multiconference chair whose address appears below (The chair may be forwarding the papers to respective conference chairs/committees). CONFERENCES CONTACT: H. R. Arabnia, PhD General Chair, The 2004 International Multiconference in Computer Science and Computer Engineering (IMCSE2004) The University of Georgia Department of Computer Science 415 Graduate Studies Research Center Athens, Georgia 30602-7404, U.S.A. Tel: (706) 542-3480 Fax: (706) 542-2966 E-mail: hra@cs.uga.edu HISTORY: The International Multiconference in Computer Science and Computer Engineering is a major annual international research event. It assembles a spectrum of affiliated research conferences, workshops, and symposiums into a coordinated research meeting held in a common place at a common time. This model facilitates communication among researchers in different fields of computer science and computer engineering. The last Multiconference attracted over 1,650 computer science and Engineering researchers from 78 countries. It is anticipated that The 2004 Int'l Multiconference will attract about 2000 participants. The 2004 event is composed of 18 (planned) major conferences - attendees will have full access to all 18 conferences' sessions & tracks. Each conference will have its own proceedings. All conference proceedings/books are considered for inclusion in major database indexes that are designed to provide easy access to the current literature of the sciences (database examples: ISI Thomson Scientific, IEE INSPEC, DBLP, ...). SUBMISSION OF PAPERS: Prospective authors are invited to submit three copies of their draft paper (about 5 pages - single space, font size of 10 to 12) to H. R. Arabnia by the due date (who may be forwarding the papers to respective conference chairs/committees). E-mail submissions in MS document or PDF formats are preferable (Fax submissions are also acceptable.) The length of the Camera-Ready papers (if accepted) will be limited to 7 (IEEE style) pages. Papers must not have been previously published or currently submitted for publication elsewhere. The first page of the draft paper should include: title of the paper, name, affiliation, postal address, E-mail address, telephone number, & Fax number for each author. The first page should also include the name of the author who will be presenting the paper (if accepted) & a maximum of 5 keywords. EVALUATION PROCESS: Papers will be evaluated for originality, significance, clarity, and soundness. Each paper will be refereed by two researchers in the topical area. The Camera-Ready papers will be reviewed by one person. PUBLICATION: The conference proceedings will be published by CSREA Press (ISBN) in hardcopy. The proceedings will be available at the conference. Some accepted papers will also be considered for journal publication (soon after the conference). All conference proceedings published by CSREA Press are considered for inclusion in major database indexes that are designed to provide easy access to the current literature of the sciences (database examples: ISI Thomson Scientific, IEE INSPEC, DBLP, ...). ORGANIZERS/SPONSORS: A number of university faculty members and their staff in cooperation with the Monte Carlo Resort (Conference Division) will be organizing the conference. Technical co-sponsors include: World Academy of Science (non-profit organization - pending); Computer Science Research, Education, & Applications Press (CSREA: USA Federal EIN # 58-2171953); together with research centers, international associations, international research groups, and developers of high-performance machines and systems. The complete list of co-sponsors will be available at a later time. (Previous conferences' sponsors included: CSREA, the National Supercomputing Center for Energy and the Environment - DOE, The International Association for Mathematics and Computers in Simulation, The International Technology Institute (ITI), The Java High Performance Computing research group, World Scientific and Engineering Society, Sundance Digital Signal Processing Inc., Convex, Hewlett-Packard Inc., a number of publishers of books and journals, chapters of computer associations from various countries, ...) LOCATION OF CONFERENCES: The conferences will be held in the Monte Carlo Resort hotel, Las Vegas, Nevada, USA (with any overflows at other near-by hotels). The Monte Carlo Resort is a mega hotel with excellent conference facilities & over 3,000 rooms. The hotel is minutes from the airport with 24-hour shuttle service to & from the airport. This hotel has many recreational attractions, including: waterfalls, spa, pools & kiddie pools, sunning decks, Easy River water ride, wave pool with cascades, lighted tennis courts, health spa (with workout equipment, whirlpool, sauna, ...), arcade virtual reality game rooms, nightly shows, snack bars, a number of restaurants, shopping area, bars, ... Many of these attractions are open 24 hours a day & most are suitable for families & children. The negotiated room rate for conference attendees is very reasonable. The hotel is within walking distance from most other attractions (major shopping areas, recreational destinations, fine dining & night clubs, free street shows, ...). IMPORTANT DATES: Feb. 16, 2004: Draft papers (about 5 pages) due March 22, 2004: Notification of acceptance April 21, 2004: Camera-Ready papers & Prereg. due June 21-24, 2004: 2004 Int'l Multiconference in CS & CE Proposals to organize technical sessions should be submitted as soon as possible. PROPOSAL FOR ORGANIZING TECHNICAL SESSIONS: Each technical session will have at least 6 paper presentations (from different authors). The session chairs will be responsible for all aspects of their sessions; including, soliciting papers, reviewing, selecting, ... The names of session chairs will appear as Associate Editors in the conference proceedings. After the conference, some sessions will be considered for publication in appropriate journals as Special Issues with the session proposer as the Guest Editor of the journal. Proposals to organize technical sessions should include the following information: name and address (+ E-mail) of proposer, title of session, a 100-word description of the topic of the session, and a short description on how the session will be advertised (in most cases, session proposers solicit papers from colleagues and researchers whose work is known to the session proposer). Mail your proposal to H. R. Arabnia (address is given above); E-mail submissions are preferred. MEMBERS OF PROGRAM & ORGANIZING COMMITTEES: The Program Committee includes members of chapters of World Academy of Science (chapters: supercomputing; scientific computing; artificial intelligence; imaging science; databases; simulation; software engineering; embedded systems; internet and web technologies; communications; computer security; and bioinformatics.) The Program Committee for individual conferences is currently being formed. Those interested in joining the Program Committee should email H. R. Arabnia (hra@cs.uga.edu) the following information: Name, affiliation and position, complete mailing address, email address, tel/fax numbers, a short biography together with research interests and the name of the conference offering to help with. EXHIBITION: An exhibition is being planned. Interested parties should contact H. R. Arabnia (hra@cs.uga.edu). All exhibitors will be considered to be the co-sponsors of the conference. TOPICAL SCOPE FOR EACH CONFERENCE APPEARS BELOW (the list of topics that appear below should be regarded as a partial list): SCOPE OF PDPTA'04: (Conference on Parallel and Distributed Processing Techniques and Applications) O Parallel/Distributed applications: Numerical computations, neural networks and fuzzy logic, medicine, remote sensing, bioinformatics, ... O Parallel/Distributed architectures: Clusters, network topologies, supercomputers, shared memory, distributed memory, dedicated systems, ... O Building block processors O Networks and Interconnection networks: Scalable networks, reconfigurable networks, routing issues, network protocols, Optical interconnects, ... O Reliability and fault-tolerance O Performance analysis, evaluation, prediction, ... O Real-time and embedded systems O Parallel/Distributed algorithms O Mobile computation and communication O Object Oriented Technology and related issues O Multimedia Communications, Systems, and Applications O Software tools and environments for parallel and distributed platforms: Operating systems, compilers, languages, debuggers, ... O High-performance computing in Computational Science O Petri Nets: theory, analysis, tools and applications O Web-based simulation and computing O Education: parallel and distributed processing in computer science curriculum O Trends in supercomputing technology O Applications SCOPE OF IC-AI'04: (Conference on Artificial Intelligence) O Intelligent Information Systems O Intelligent Software Engineering O Intelligent Agents O Intelligent Networks O Intelligent Databases O Evolutionary Algorithms O Data mining O Reasoning Strategies O Automated Problem Solving O Distributed AI Algorithms and Techniques O Distributed AI Systems and Architectures O Expert Systems + Fuzzy Logic O Genetic Algorithms O Heuristic Searching O Knowledge Acquisition, Discovery and Representation O Knowledge-Intensive Problem Solving Techniques O Languages and Programming Techniques for AI O Software Tools for AI O Natural Language Processing O Neural Networks and Applications O Multisource Information Fusion: Theory and Applications O Multisource-Multisensor Data and Information Fusion O Learning and Adaptive Sensor Fusion O Integration of AI with other Technologies O Social Impact of AI O Applications (including: Computer Vision, Signal Processing, Military, Surveillance, Robotics, Medicine, Pattern Recognition, Face Recognition, Finger Print Recognition, Finance and Marketing, Stock Market, Education, Emerging Applications, ...) SCOPE OF CISST'04: (Conference on Imaging Science, Systems, and Technology) O Image generation, acquisition, and processing O Image display techniques O Image data structures and databases O Convergence of imaging media (video and computer) O Virtual reality and Haptic technology O Image compression, coding, and encryption O Multimedia / Applications O Tools for multimedia production and services O Digital imaging for film and television O Visualization + scene and object modeling O Knowledge acquisition O Visual inspection O Document image understanding O Image algebra O Optical image processing systems O Mathematical morphology O Architecture of imaging and vision systems O Neural network techniques and fuzzy logic O Performance analysis and evaluation O Software tools and environments for imaging O Animation O Geometric modeling and Fractals O CAD/CAM systems O Rendering techniques O Applications including: medicine, robotic, GIS, remote sensing, industrial inspection (using machine vision), nondestructive evaluation (or NDE), ... O Multi-resolution and multi-spectral image processing O Image sequence processing O Indexing and Retrieval of Images (image databases) O Information fusion O Other aspects and applications relating to imaging science SCOPE OF MSV'04: (Conference on Modeling, Simulation and Visualization Methods) O Simulation languages O Internet, web and security visualization O Modeling and simulation for computer engineering O Modeling and simulation for education and training O Real-time modeling and simulation O Modeling methodologies O Specification issues for modeling and simulation O Visual interactive simulation and modeling O Visualization tools and systems for simulation and modeling O Java-based modelers O Scalability issues O Numerical Methods used in simulation and modeling O Finite and boundary element techniques O Process simulation/modeling O Device simulation/modeling O Circuit simulation/modeling O Multi-level modeling O Prototyping and simulation O Biomedical visualization and applications O Databases and visualization O Information and scientific visualization O Interaction paradigms and human factors O Parallel and distributed simulation O Discrete and numeric simulation O Virtual reality and simulation O Perceptual issues in visualization and modeling O Tools and applications O Virtual environments and data visualization O Object-oriented simulation O Knowledge-based simulation O Simulation of machine architectures O Simulation of wireless systems O Simulation of semiconductors and microelectronics O Simulation and modeling with applications in biotechnology O Simulation and modeling with applications in Nanotechnology O CAD/CAE/CAM SCOPE OF SERP'04: (Conference on Software Engineering Research and Practice) O Software architectures O Object-Oriented technology O Measurement, metrics and analysis O Survivable systems O Requirements engineering O Reverse engineering O Software domain modeling O Software process modeling O Workflow - Computer Supported Cooperative Work (CSCW) O Project management issues O Distributed and parallel systems O Legal issues and standards O Configuration management (issues and tools) O Automated software specification O Automated software design and synthesis O Theoretic approaches (formal methods, graph, ...) O Domain modeling and meta-modeling O Evolution and maintenance O Knowledge acquisition O Reflection and metadata methodologies O AI approaches to Software Engineering O Automated software engineering O Component-based engineering O Interoperability O Intelligent CASE tools O Multimedia in software engineering O Hypermedia O Software reuse O Verification, validation and quality assurance O Performance critical systems O Engineering practices O Programming languages O Program understanding issues O Education (software engineering curriculum design) O Software engineering versus Systems engineering O Software documentation O Technology adoption O Human-Computer Interaction (HCI) O Architecture tradeoff analysis O Novel software tools and environments SCOPE OF IKE'04: (Conference on Information and Knowledge Engineering) O Knowledge and Information Management Techniques O Knowledge Delivery Methods O Knowledge Life Cycle O Knowledge and Information Extraction and Discovery Techniques O Knowledge Classification Tools O Data Warehousing and Data Security O Data Mining Techniques O Database Engineering and Systems O Data and Knowledge Processing O Databanks - issues, methods, and standards O Dataweb Models and Systems O Data Fusion + Data/Information/Knowledge Models O Information Retrieval Systems O Information Reliability and Security O Information and Knowledge Structures O Information Quality (Quality Metrics) O Large-Scale Information Processing Methods O Intelligent Knowledge-Based Systems O Re-usability of Software/Knowledge/Information O Aspect-Oriented Programming O Formal and Visual Specification Languages O Decision Support and Expert Systems O Applications (e-Commerce, Multimedia, Business, Banking, ...) O Managing Copyright Laws O E-Libraries (Digital Libraries) + Electronic Publishing O Digital Typography O Agent-Based Techniques and Systems (Mobile Agents) O Image Processing (Knowledge Extraction) O Workflow Management O Large-Scale Information Processing Methods O Content Management O Privacy Issues O Interoperability Issues O Transaction Systems O Object-Oriented Modeling and Systems O Case-Based Reasoning SCOPE OF ESA'04: (Conference on Embedded Systems and Applications) O Embedded Hardware Support System-on-a-chip, DSPs, hardware specification, synthesis, modeling, simulation, power-aware, verifiable systems, performance modeling, ... O Embedded Software Compilers, assemblers and cross assemblers, virtual machines, scheduling, concurrent software for SoCs, ... O Embedded System Architecture Heterogeneous multiprocessors, reconfigurable platforms, communication, protocols, network-on-chip, embedded microcontrollers, ... O Hardware/Software Co-design Methodologies, test and debug strategies, specification and modeling, design representation, ... O Real-time Systems All real-time related aspects such as software, distributed real-time systems, real-time kernels, ... O Testing Techniques design-for-test, test synthesis, built-in self-test, embedded test, ... O Application-specific Processors and Devices Network processors, real-time processor, application specific hardware accelerators, low power embedded processors, bio/fluidic processors, ... O Industrial Practices and Benchmark Suites emerging technologies, interchange format, tools, copyrights, maintenance, O Embedded Computing Education O Emerging New Topics New challenges for next generation embedded computing systems, arising from new technologies (e.g., nanotechnology), new applications (e.g., pervasive or ubiquitous computing, embedded internet tools), ... SCOPE OF IC'04: (Conference on Internet Computing) O Internet Security O Internet Applications and Appliances O Performance Evaluation of the Internet O Resource Management and Location O Design and Analysis of Internet Protocols O Web based computing O Network Management O Network Architectures O Network Computing O Network Operating Systems O Quality of Service O Wide Area Consistency O Electronic Commerce O The WWW and Intranets O Metacomputing O Grid based Computing and Tools O Languages for Distributed Programming O Cooperative Applications O Tele-Medical and other applications O Internet Telephony O Mobile Computing O Educational Applications O Digital Libraries/Digital Image Collections O Web Interfaces to Databases O User-interface/Multimedia/Video/Audio/User Interaction O Markup Languages/HTML/XML/VRML O Java Applications on Internet O Alternative Web lifestyles, role-playing, chat, ... O Caching Algorithms for the Internet O Traffic Models & Statistics O Server Space/Web Server Performance O Web Monitoring O Web Documents Management O Web Site Design and Coordination O Other aspects & applications relating to internet computing SCOPE OF ICWN'04: (Conference on Wireless Networks) O Mobile wireless QoS, radio resource management O Mobile wireless Internet, IPv6 O Heterogeneous wireless networks, radio access networks O OFDM O W-CDMA, cdma2000, TD-SCDMA, ... O MIMO, adaptive antenna O Software-defined radio, reconfigurable radio networks O Wireless security O Wireless applications, mobile e-commerce, multimedia O Satellite-based systems O Broadcast networks O High altitude platform O GPS, location-based service O Mobile agents O Wireless & mobile applications O Multiple access O Routing, multicasting, ... O Resource management, wireless QoS O Mobile Internet O Transport-layer issues O Wireless security O Wireless network architectures O Mobile computing O Modeling, simulation, ... O Ad hoc networks, sensor networks, ... O 4G, 3.5G, 3G, ... wireless systems O Personal area networks, body wireless networks, Bluetooth O Wireless sensor networks O Coding & modulation O Multi-user detection O Power management & control, low-power protocols O OFDM, ... O Wireless IP networks, interworking O Wireless multimedia, QoS adaptation O WAP, mobile e-commerce O Location-based service, GPS O Distributed algorithms for wireless networks SCOPE OF ISWS'04: (Symposium on Web Services and Applications) O Web service technologies and research directions: - Enhancements to the basic Web services platform (SOAP, WSDL, UDDI) - Grid Computing - Advanced Web service technologies including security, workflow/process management, transactions, mobile and wireless, portals, services management, quality-of-service (QoS) - Novel Web service architectures - Development and modeling frameworks for Web service applications - Composite Web services, enabling technologies and support infrastructure - Data structures and models O Best practices for developing enterprise-class Web services and applications: - Design patterns - Architecting for customization, maintenance, and management - Architecting for easy integration or service "consumption" - Fault-tolerant architectures - Service mediation systems and architectures O Case studies of Web service development and deployment: - E-Commerce applications using Web services - Business-to-Business (B2B) applications using Web services - Mobile and wireless applications using Web services - Utility and on-demand computing using Web services - Government applications using Web services - Applications of Web services in developing countries SCOPE OF IWWC'04: (Workshop on Wearable Computers) O Wearable computing for people with disabilities. O Applications of wearable computers (medical, consumer, industrial, military, ...) O On-body networks O Next generation of wearable computers O Wireless network technology used by wearable computers O New Gadgets O Handheld computers vs wearable computers O Operating systems issues O Wearable system design O Energy / Power management (batteries) O Software architectures for wearable computers O Ergonomic issues O Wearable computers and virtual reality O Human interface systems and issues (I/O devices) O Social ramifications O Wearable computing and AI O Smart clothes O Design of wearability (study on the comfort of wearable computers, ...) O Heat dissipation issues O Wearable displays O Tasks for which wearable computers can be used O User evaluations O System architectures O Advanced textile circuitry O Keyless "keyboards" SCOPE OF SAM'04: (Conference on Security and Management) O Security Protocols O Mobility Management O Security Algorithms O Location Management O QoS Management O Key Management Techniques O Security in E-commerce and M-commerce O Security Policies O Resource Management O Mobile Network Security O Channel Management O AAA O Encryption O Security in Mobile IPv4/IPv6 O VPN O Firewall O IDS (Intrusion Detection System) O Digital contents copyright protection techniques O Watermarking O Secure OS O Honeypot O Virus Issues (Detection, Prevention, ...) O Tracing Techniques in Internet O Active Networks O Security in CDN (Contents Distribution Networks) O Hacking Techniques and Related Issues O Security in GRID O Biological Security Technologies O Surveillance Technologies O High-Tech Systems at Airports O Face Recognition Systems O Signature Recognition Systems O Network Management O System Management O Network Security Management O Management in Network Equipments O SAN (Storage Area Networks) Management O GRID Middleware O GRID Applications O GRID Networks O Security for Protocol Management O Management Protocol (SNMP, CMIP, ...) SCOPE OF METMBS'04: (Conference on Mathematics and Engineering Techniques in Medicine and Biological Sciences) O Bioinformatics: This includes informatics techniques in genomics (e.g. gene sequencing, gene pattern discovery, gene pattern-function studies, and other genomics related studies), proteomics, ... O Cheminformatics: All informatics techniques applied to biochemical and chemical processes and analyses. O Data mining in medicine and biological sciences. O Pattern recognition in medicine and biological sciences. O Signal processing in medicine and biological sciences (e.g. biomedical signal processing, ...) O Image processing in medicine and biological sciences (e.g. biomedical image processing, biomedical imaging, ...) O Medical decision-making. O Medical Physics. O Biomedical Engineering. O Biomedical Electronics. O Biosignal interpretation. O Any application of computers in Medicine and biological sciences (protein structure-function analysis, drug and protein design, molecular modeling and simulation, ...) O Application of information technology in biomedicine (e.g. medical database management, information retrieval and use of computers in hospitals.) O Application of Computational Intelligence (artificial neural networks, fuzzy logic, and evolutionary computing) in medicine and biological sciences. O Medical and bio-computing. O High-performance computing as applied to natural and medical sciences. O Computer-based medical systems (automation in medicine, ...) O Recent history (1990-2004) of Mathematics and engineering techniques in medicine and biological sciences, and what to expect during the next decade; New horizons. Review articles.) O Other aspects and applications relating to technological advancements in medicine and biological sciences. SCOPE OF MLMTA'04: (Conference on Machine Learning; Models, Technologies and Applications) O Artificial Neural Networks and Learning O Fuzzy Logic + Fusion and Learning O Information Retrieval and Data Mining O Inductive Learning and Applications O Knowledge Representation and Management O Knowledge Acquisition and Discovery Techniques O Evolutionary Algorithms and Bayesian-Based Methodologies O Reinforcement Learning Methods O Grammatical Inference O Learning Models O Multi-Agent Learning O Cognitive Modeling O Hybrid Techniques + Hierarchical Learning Models O Collaborative Filtering O Case-Based Reasoning O Semantic Indexing O Natural Language Processing O Machine Translation O Markov Decision Processes (including Semi-Markov DM) O ODE Methods and Machine Learning O Multi-Criteria Reinforcement Learning O Temporal Abstractions O Relational Learning Models O Computational Needs of Learning Models O Formal Learning Methods O Graph-Based Learning O Theory Refinement Methodologies O Probabilistic Reasoning O Decision Trees O Learning Based on Adaptive Techniques O Learning Topological Maps O Verification Models O Mobile Robotics O Learning in Planning O Query Learning and Active Learning O Memory-Based Learning O Instance-Based Learning and Self-Adaptation Techniques O Requirements Models O Transformation-Based Learning O Simulated Annealing and Learning O Life-Long Learning and Learning by Examples O Q-Learning O Predictive Learning Models O Text Categorization and Classification O Machine Learning Applications (Medicine, Games, Biology, Industrial Applications, Robotics, Security, ...) SCOPE OF CIC'04: (Conference on Communications in Computing) O High Performance Applications O Distributed Systems and Advanced Applications (e.g. multimedia, cooperative systems) O Grid computing O Scalable and Interoperable Systems and Associated Standards O Software Systems (e.g. operating system support, middleware, ...) O Architecture (e.g. VLSI, SIMD, MIMD, vector, systolic, reconfigurable, ...) O Interconnection networks (e.g. bus-based, optical) O ATM based networks O Communications (e.g. routing, wireless, mobile) O Visualization (e.g. scientific visualization, debugging and load balancing tools) O Photonics and Optical Computing O Performance Issues (e.g. benchmarks, performance measurement, evaluation and prediction) O Modeling and Simulation of High Performance Systems O Advanced Compilation Techniques (e.g. parallelizing compilers) O Programming Languages for Parallel and other High Performance Computing O Parallel/Distributed/Vector Algorithms O Reliability and Fault Tolerance O Embedded and Real Time Systems O Digital Signal Processing O Neural Computing, Genetic Algorithms O Issues in High Performance Computing (e.g. evolving paradigms, ...) O Internet & web based processing, E-commerce, telecommunication network, cluster-based computing SCOPE OF VLSI'04: (Conference on VLSI) O Quantum Computing O Nanoelectronics O Molecular and Biological Computing O MEMS O Circuits and Systems O Novel Design and Methodologies O System-on-a-Chip: Design and Methodology O Low Power VLSI System Design O Complexity Issues O Simulation Tools O Algorithm Design Approaches (AI, Genetic, ...) O High-Level Design Methodologies O ASIC Design and Architectures O Reconfigurable Systems Design O Novel Devices and Circuits O Emerging Trends O High-Performance Circuits O Reusable Architectures O Test and Verification O Synthesis O Mixed-Signal Design and Analysis O Electrical/Packaging Designs and Co-Designs O FPGA-based Design O Applications (all applications will be considered) SCOPE OF ERSA'04: (Conference on Engineering of Reconfigurable Systems and Algorithms) O Theory, Mapping and Parallelization: Theoretical models of computing in space-time and adaptive computing + Mapping algorithms into hardware and synthesis of regular arrays + Parallelization and (space-time) partitioning of algorithms + System architectures using configurable computing platform + Newly developed algorithms for efficient implementation on reconfigurable systems. O Software, CAD and Operating Systems: CAD, specification, partitioning and verification + High-level synthesis, hardware compilation, hardware/software codesign, developing correct circuits + High and low-level languages and compilers, design environments, Java-based environments + Operating systems and run-time reconfiguring, intelligent libraries + IP-based and object oriented models and mapping methods. O Adaptive Hardware Architectures: Adaptive and dynamically reconfigurable systems + Reconfigurable processor architectures, fine and coarse-grained processor arrays + Complex systems using reconfigurable processors + Application-tailored reconfigurable Systems-on-Chip + Low power systems on reconfigurable platform. O Applications: Wireless communication systems: - mobile communication systems, video-phone, software radio, global positioning systems, ... - Multimedia and virtual reality: video imaging, teleconferencing, data compression, image databases, computational geometry and computer graphics, ... - Space-based applications: reconfigurable systems for remote processors, space telescope systems, satellite networks, ... tradeoffs between on-board and ground-based processing, radiation effects mitigation, fault tolerance and reliability. - Numeric processing: floating point operations, fixed and floating point tradeoffs, residue number systems, customizable libraries, solving complex mathematical problems (linear algebra, PDEs etc.), supercomputing experiences, ... - Automotive industry: vehicle guidance, lane and obstacle detection, object recognition, traffic systems, navigation of robots, ... - Security systems: object recognition and tracking, cryptology, Internet and security, ... - Classical image and signal processing: digital filters, edge and line detection, morphological operators, motion and stereo estimation, discrete transformations, linear algebra, radar systems, object recognition, ... SCOPE OF AMCS'04: (Conference on Algorithmic Mathematics and Computer Science) O Computational Mathematics: Combinatorics, Linear Algebra, Commutative Algebra, Symbolic Computation, Computational Geometry, Algebraic Number Theory, Computational Methods for Summations, Computational Methods for Differential Equations, ... O Algorithms: Symbolic, Algebraic, Geometric, Numeric, and Theoretical Complexity; Applications of Symbolic and Algebraic Algorithms in Engineering, Sciences, and Education. O Computer Science: Practical Complexity of Algorithms, Automated Mathematical Reasoning, Automated Differentiation, Theoretical and Practical Problems in Symbolic Computation, Symbolic Computation Systems, Computer-Aided Problem-Solving, User Interfaces and Problem-Solving Environments, O Mathematical Software Design and Implementation: Software, Libraries, and Programming Languages, Parallel and Distributed Mathematical Computations, High Performance Mathematical Computations Using Grid-Computing, Concrete Analysis, Benchmarking, Code Generation, Mathematical Protocols, Internet Accessible Mathematical Computation (IAMC) O Applications