[Pipet Users] adventure-based UIs

J.W. Bizzaro jeff at bioinformatics.org
Tue Jun 19 08:29:51 EDT 2001


Slashdot posted another example of a user interface based on an adventure
game, like Zork:

  http://uwsg.iu.edu/hypermail/linux/kernel/0106.2/0098.html

This is the plan for our console interface.  Do you see how this could work in
a network of nodes?  I'd like to get the source for the interpreter.

Jeff




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